joshualee49
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Hello folks. I've been a zombie player since W@W and just now stumbled across this board. I've noticed that during the pentagon thief round, he will attempt to steal a weapon from each player in the game. I know it's been touched on in another thread, but my buds and I have had pretty good luck eliminating him without him stealing even the first weapon. In the defcon room, on the circular "catwalk" is where you will be fighting. As soon as the thunderclap for the thief round is heard, all the players run to the catwalk on the ledge opposite the stairs. Watch the center teleporter, as this is where he will teleport in the first time. Whomever sees his body, not his red trail, will be the one who is chased. All other players take up position in corners of the catwalk, allowing the chased player plenty of room to run in a circle. As long as the chased player has a light weapon that allows pretty fast running speed, he will be able to lead the thief in circles. The other players simply take shots at the thief as he runs past. Set your claymores down as well. Make sure 4 of the 5 defcon switches are thrown, so that after retrieving the fire sale, you can sprint to the pack-a-punch and upgrade for a steep discount. If the thief gets 1 gun from each player, he will stay in the bottom level of the map until the time expires for the round. This is the worst case scenario, as it doesn't allow much time to get back up to the defcon room and reset the switches in order to get ready to defent the next round.
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