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Jolteon

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Posts posted by Jolteon

  1. Zombies Issues Addressed

    TranZit

    Zombies no longer jitter when they climb on the roof of the bus or when they enter from the windows.

    Fixed an issue where zombies killed inside the bus would attack Players for a second before despawning.

    Die Rise

    Leapers no longer become stuck in the main elevator shaft.

    Buried

    The Double Points upgrade now applies when purchasing ammunition for wall-buy weapons.

    Fixed an issue in the starting area where Players were able to Dive-To-Prone and safely land on collision without going down the slide.

    Players are no longer able to Dive-To-Prone on a fence outside the Church and become free from zombie attack.

    Addressed an issue where Players were able to place a Trample Steam in the Courthouse tunnels, launch themselves into a wall, and become free from zombie attack.

    Fixed an issue where Players were receiving points by touching zombies with the Insta-Kill persistent upgrade active and a sniper rifle equipped.

    Players are no longer able to access unintended collision in-between the General Store and Stables and be free from zombie attack.

    Players no longer get stuck at the bottom of the slide when using Dive-To-Prone.

    Fixed an issue where zombies were getting stuck in walls when Players stood in Vulture-Aid stink.

    Players are no longer able to stand on invisible collision on the Stables’ exterior and be free from zombie attack.

    Both Xbox and PS3 updates are the same, and both consist of the above changes.

    -Jolteon

  2. Can I just leave a very strong reminder:

    THERE IS TO BE NO DISCUSSION OF ANY POTENTIAL LEAKS ON THIS SITE. I DON'T CARE WHO OR WHERE IT COMES FROM OR HOW TRUE OR FALSE IT MAY BE, IT IS AGAINST THE CODE OF CONDUCT AND IS NOT ALLOWED ON THIS SITE. ANYONE WHO CHOOSES TO FURTHER DISCUSS POTENTIAL LEAKS WILL BE PUNISHED ACCORDINGLY.

    Let's keep the site clean, OK?

    -Jolteon

  3. Something seems familiar here...

    -Jolteon

    Jolt, I was a member, but unfortunately my account was linked to a work email and I have since left that job!!

    Good to be back though!!

    Hahahaha yes I remember, you were an active member :)

    -Jolteon

  4. Ok, so I've been thinking about this for an entire 5 minutes. I've not just created a dream team; I have created a dream cast list. Consider this Call of the Dead 2.0. First of all, no more Georgey. Say hello to his replacement:

    Samuel L Jackson as Nick Fury.

    Next up, let's talk characters. Obviously, there is an Avengers crossover here. I bet you can see where this is going. The map will be set in down town New York, and the four characters will of course be:

    Captain America

    Iron Man

    Thor

    Hulk

    HOWEVER! There will also be a Grief map here. To coincide with the Avengers vs. X-Men comic book series that has been ever growing in popularity, the Avengers will find themselves up against four of the X-Men:

    Cyclops

    Storm

    Beast

    Nightcrawler

    All of the characters will of course be able to use all of their super powers and it will be epic. IT WILL. ADMIT IT.

    -Jolteon

  5. Not trying to start anything, but why is your insight wider than ours?

    Because PTG have someone from inside Treyarch telling them everything. Without that person though they would still be imbeciles they once were when it came to zombies and predicting every single thing wrong. PTG also feels the need to have first bragging rights on every single thing because they're elitists and it makes them feel like they do something worthwhile.

    Can we refrain from talking about PTG here? This is CoDz. We have no interest in what goes on at PTG. Just don't talk about them at all.

    -Jolteon

  6. Image of our infinity mode:

    I'm sorry but I gotta question the legitimacy of this. Why can you do this, and seemingly one other guy who happened to have his first post agreeing with you, when the very best in the world can't? I'd like to believe someone has solved it; but something seems very wrong.

    Provide me with video evidence and I will believe you.

    -Jolteon

  7. Advertising the Olympics is a terriffic idea...Why didn't I think of that? :P

    I've seen MrCaffiene's YT Channel and he definitely has some great content and exceptional quality.

    If MrCaffiene and you, darkjolteon, are ok with it. Maybe Caffiene and I could whip up an ad video for the Olympics...Yes?

    I've been trying to whip one up myself but time constraints have made it difficult. If you guys want to work on it then go ahead! We could even make two; one describing the details of the Olympics and advertising the registrations and stuff (this is what I have been working on) and one that is more of a trailer for it to be released the day before the start of the tournament.

    Do you have to be a specific age to give/submit content for the channel? The reason I ask this is because World at War, Black Ops and Black Ops 2 are all Rated M (Mature 17+).

    Nope. No age restrictions. So far we've only had people aged 17 plus, but that's just coincidence rather than any limitations :)

    Thanks for showing such enthusiasm guys! Caffiene, if you look in the YouTube thread in the Member Lounge there's a big list of stuff that needs to be done. The only things we don't need covered are one/two player strategies on MotD and anything Turned related since Rissole has pretty much covered that. I really want you in on this because of your immense enthusiasm, so pick whatever you want from that list, maybe choose a couple of things, and show the CoDz community what you're made of ;)

    Don't worry guys, things will pick up a little when the summer hits; and especially when the next two DLC's drop. We started in between DLC's because it gave us time to get everything sorted but it also meant content would be slow. Once the next DLC hits I'm sure people will want to get their creative juices flowing.

    -Jolteon

  8. I am willing to help get it up and running again, Getting all the stuff tagged correctly and updating it to the new youtube design.

    I am GMT time so no problems getting it up and running again.If you want any assistance let me know

    In terms of set-up of the channel we are ok; but we need more content! A community channel is nothing if the community don't give us content!

    If you have any content that fits the bill, then I'd love to see it ;)

    -Jolteon

  9. HI All

    Whats the plan for Cods youtube its not updated very much ? we should be putting stuff about this cool new zombie Olympics stuff and guides strategy's...

    That Olympic thing could bring new life to the forum and get more members. even get current members to submit there videos and post them on the channel. Loads of views loads of new action on the forum, And if you monetize forum bills will be free ?

    We're working on linking the Olympics and the YouTube channel with each other, don't you worry. We've also recently uploaded a new stratergy from Way2g00 and will have a Turned guide from Rissole within the next few days.

    That's what I can tell you from the top of my head :)

    =Jolteon

  10. The building has a flag.

    Just a note; the Eiffel Tower used to fly a French flag in its early years. Could still be the Eiffel Tower.

    It's also worth noting that during WW2, when Paris was under Nazi control, the Nazis flew a Swastika from the Eiffel Tower as a way to show off their dominance in the French capital.

    -Jolteon

  11. Paris. I'm not giving up on it.

    Treyarch got a fair way through the planning stages of Paris, to the point that they had even begun making parts of the map.

    Think about it, they've had TWO YEARS to make this map the best map ever made; plus the Eiffel Tower as the final tower to power up for the Easter Egg? Yes please.

    It's gonna happen, you watch ;)

    -Jolteon

    This one makes the most sense.

    Think about it. The towers are a central part of the easter egg, in tranzit, that are being used to power something.

    We have already been to the moon, a repeat would be criticized by the general COD population as a repeat and not very innovative.

    There have been hints on there being somesort of catacomb/Paris map for 2 years.

    My bet is on Paris ;)

    The catacombs under Paris is a huge possibility. But I want to be outside too and not be underground the whole time. Here's a cool video I saw quite a while ago http://www.youtube.com/watch?v=z1ijNfufp3s

    I knew that would be MrRoflWaffles video before I even clicked the link. If you rewatch the beginning, you'll see that his theory is almost completely based from somebody elses... That somebody else being me ;)

    I'm not sure where my Catacombs theory has gone, but it was on the Forums once. It was lost when the Asylum disappeared. It's my proudest achievement in my (nearly) 3 years on these forums; and myself and MrRoflWaffles have become great friends thanks to the Catacombs theories ;)

    -Jolteon

  12. Well... I'll give two lists. The first is a bit of a cop-out...

    5. Five

    4. Town Survival

    3. Farm Survival

    2. Bus Depot Survival

    1. Green Run TranZit

    I don't like anything about Green Run or the survival maps. They all just bore me.

    BUT, if I were to group it all into Green Run as number one... Then it would get tough. The only map other than the Green Run monstrosity I dislike is Five. I love the visuals and the design behind the map... I just don't like anything else :lol:

    So the less cop-out list.. Again, I actually like the first three, I only dislike Green Run and Five.

    5. Nacht Der Untoten (I love the map, it's just not as fun)

    4. Shangri La (Bad memories, that is all :lol: )

    3. Nuketown (Disappointing, fun, but lacked that something special)

    2. Five (Don't like it. Just... Urgh...)

    1. Green Run (Burn it until it dies.)

    -Jolteon

  13. Paris. I'm not giving up on it.

    Treyarch got a fair way through the planning stages of Paris, to the point that they had even begun making parts of the map.

    Think about it, they've had TWO YEARS to make this map the best map ever made; plus the Eiffel Tower as the final tower to power up for the Easter Egg? Yes please.

    It's gonna happen, you watch ;)

    -Jolteon

  14. My apologies for the double post, but I've been working my own magic on the image. The first is an illustration of what I am seeing in the image, or what I consider primary points:

    Ok, stuff to talk about here. I have outlined what I believe to be a gun that the individual is holding. I have labelled various talking points:

    1. I've labelled where I believe his right hand to be. Effectively it is holding the gun up, perhaps reaching as far as the stock of the gun, just like any individual would when holding a gun.

    2. The left hand is under the muzzle. The hand is creating the odd lighting just under what I have labelled as the muzzle of the gun. It's an odd assumption, but makes sense to me.

    3. The third thing I have labelled is the butt of the gun. I label this specifically because I see a striking resemblance between the butt of this gun, and the butt of another gun that many of us know all too well; the Thompson sub machine gun from WaW. Take a look:

    (NOTE: You'll have to open the image to get the full picture)

    Another thing to note here, is the fact the both the Thompson and the gun I have outlined in the image have that long stock; however this is a common feature on a large number of guns so I didn't make a specific point of outlining the similarities in the image.

    So that's my thoughts. Below is a second picture where I have attempted a few different methods of wizardry to attempt to creat a clearer image for us to look at. It's not brilliant, but it gives us yet another perspective.

    Thanks,

    -Jolteon

  15. That previous picture has helped a bit. Although I disagree with the running away part.

    HOWEVER, I believe he is holding some sort of rifle in his hands; the shadow being cast across coming from said rifle. Hell, looking at what I consider the butt of the gun, it looks slightly Thompson-esque... Just what I'm seeing.

    -Jolteon

  16. That previous picture has helped a bit. Although I disagree with the running away part.

    HOWEVER, I believe he is holding some sort of rifle in his hands; the shadow being cast across coming from said rife. Hell, looking at what I consider the butt of the gun, it looks slightly Thompson-esque... Just what I'm seeing.

    -Jolteon

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