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Telixion

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About Telixion

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    Zombie

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  1. Death Slide glitch at the bottom of the elevator shaft

    Its fall damage. You have to take it slow and heal up before you keep going.
  2. There usually is an audio que or some sort of visible button to start the EE. After that they give you clues on what to do for the next step. Usually these things are new items on the map that weren't there before, interacting with weapons that are new to that map, or deciphering clues with things like morse code.
  3. Easter Eggs are what I play zombies for. I think I have the most fun trying to figure them out. Honestly I want a challenge. Something just so insanely hard to figure out. I would love the return of a bunch of informative pieces like in Der Reise. Like that brick that lowered into the ground with the paper under it. But seperate from the main EE. Actually I would love to create some of these EE. I think that would be fun. Im always doing puzzles.
  4. Shangri-la Mountains?

    Ya the part about it not making sense mining on earth makes ... sense. I always thought it was some impact site that they were digging in. But going off this theory explains a lot. Yeah I had thought so at first but it seemed like it goes pretty well with the theory so I decided to include it. And it really does open up a whole lot of doors for the story, I'm really excited to see what else they have hidden. Also, I hope you don't think I stole your work or anything because given that I was after you I assume people will think that, but I want to put it out there that I didn't. haha don't worry about it. I don't think that at all. Im actually glad you thought the same thing. Kind of to me makes it more real having someone else post your thoughts as well.
  5. Shangri-la Mountains?

    Ya the part about it not making sense mining on earth makes ... sense. I always thought it was some impact site that they were digging in. But going off this theory explains a lot.
  6. Shangri-la Mountains?

    Well after spending all night looking through Shangri-La I kind of want to talk to you guys about what I think it could be. So me, crazy, and strwsbob ran through and I think we came to an agreement that its not an actually interactable EE. More just like informative stuff we can get from the map. So we searched for mountain ranges that kind of matched the background image (the mountain) and we couldn't really match anything. But we did notice that the layering of it is similar to a canyon. So remember that for a second. Ok now this gets into something I thought about when this map first came out. When you switch to the eclipse version there are two things. One is the object covering the sun. It isn't completely circular (Unlike how the moon would be). Second, and something a lot of people don't know, Is that you can see another large object in space. Its left of the eclipse, a little above the waterfall mountain. But it is shaped like some sort of asteroid. So that made me think of Mars because of its two moons. So going off of the possibility that it could be Mars I searched for mountain ranges on mars and found out that there is a famous canyon on Mars (My girlfriend laughed at me for not knowing about it already). Apparently its the largest known canyon EVAR. Even when you look at the loading screen of Shangri-La you can kind of tell its in a canyon. Now that particular image in Shangri-La I wasn't able to match up with images I had found on mars exactly. But I don't know. What do you guys think that would mean if it was on mars?
  7. Shangri La Concept Art

    Im curious as to what those other artifacts do when fired!
  8. HITSAM & HYENA

    HYENA was on the chalkboards in Der Riese. Always wondered what that was linked to.
  9. HITSAM & HYENA

    ya I saw that too. Thought that maybe not all of the code was shown.
  10. HITSAM & HYENA

    So according to the code that someone pulled up we have the following level.passkey = array( "l", "u", "n", "a" ); level.passkey_progress = 0; level.secret1 = array( "h", "i", "t", "s", "a", "m" ); level.secret1_progress = 0; level.secret2 = array( "h", "y", "e", "n", "a" ); level.secret2_progress = 0; We know that luna activates the fourth node but hitsam and hyena are unknown as of now. I have personally done both of them but nothing made any notification that anything happened. However that doesn't mean that something like a radio or another object didn't spawn on the map. I did not do a thorough search of the map to see if anything did spawn. (I will look for the code because I remember there was more to it involving hitsam and hyena)
  11. NEW Me and my Team's Finding !!! 6 RADIOS AND MORE !

    Currently on step 4/5 and know what to do! Exciting!
  12. "The Dead Ops Manifesto" Strategy Guide

    This is correct, in the later rounds fire will do nothing but give zombies a hiding place, and they WILL KILL YOU As far as a guide goes I feel that is correct in saying don't grab the flame thrower. But as long as you keep it concentrated on a door it works very well.
  13. Highest Round on Dead Ops Arcade?

    72 with three! Hopefully we can get to 80. Im really curious to find out what happens on that level.
  14. Der Riese Server Exploration

    Im not one to suggest glitching. But this is something different. When you type rlogin derriese it then asks for login and password. and then if you get it wrong... which everyone does. You have to type it all over again. Go to the terminal Type in rlogin derriese Press X to exit the terminal Press A to sit down Now get back up and go to the terminal again. From now on it will automatically ask for a login after a wrong login/pass combination are made and you won't have to type in rlogin derriese anymore. I have done this with rlogin dreamland vbush/majestic1 just to make sure that it would log you in with this method and it does. Hope that saves some time and effort for you guys!
  15. Der Riese Server Exploration

    I have noticed people talk about rlogin verruckt in multiple sites. This isnt a valid system. I have tried veruckt, verruckt, asylum. Non of those work.
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